The head turn created the biggest challenge for me as I can draw faces, but I'm very inefficient with it due to lack of practice. I wanted to add hair but I spent most of my time trying to figure the eyes out.
The puppet test for me was the easiest one of all. During my time working with stop motion, this principle is what we used for our final project. I wanted to put in a little bit of "me" in this and wanted to make it look appealing by adding colors and tiny details like the neon flicker and his foot-stamping to the beat. I added 25% on all of the ease in and outs to make the head bob a little bit more smoothly to the music he is listening to.
With the pantomime, I dedicated more time to making it functional as an animation rather than cleaning it up. However, if allowing myself more time, I would definitely fix the graphical blunders. I always am very excited to learn, understand, and apply motion by frame, like the hangtime of a jump or a kicked ball.
For this project, I took the base art of my last project to build up on top of it. After manually drawing some of the gestures in the face, I could easily pick and choose the gestures and put them into place. This made the hardest part of the job be the syncing it. I added some more movements, decorations and shading to give it a little bit more dept.
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